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AI Insights · Timothy · July 2022

Top 5 Real-Time Strategy Apps Performance in Middle East Q2 2022

In Q2 2022, the top 5 real-time strategy apps on a unified platform in the Middle East showed varied performance in weekly downloads, revenue, and active users.

Top 5 Real-Time Strategy Apps Performance in Middle East Q2 2022

In the second quarter of 2022, the top 5 real-time strategy apps in the Middle East demonstrated diverse performance metrics across weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the trends observed for each app.

Clash Royale saw a dynamic quarter with weekly revenue peaking at around $129K in early April and hitting a low of approximately $41K in mid-June. Weekly downloads fluctuated, starting at 24.3K in late March and dipping to a low of 14.1K in late June before ending the quarter at 18.5K. Active users showed a slight decline, from 1.25M in late March to just over 1M by the end of June.

Valor Legends: Remove Screw experienced a downward trend in weekly revenue, starting at $37K in late March and reaching a low of $9.4K in early June, before recovering slightly to $19.7K by the end of the quarter. Weekly downloads were relatively stable, fluctuating between 2K and 6K, while active users increased from 7.8K in late March to 12.3K by the end of June.

Art of War: Legions had a mixed performance. Weekly revenue varied, peaking at $20.2K in early May and dipping to a low of $10.4K in early June. Downloads showed a similar pattern, with a high of 5.1K in mid-April and a low of 2.2K in late June. Active users decreased from 28K in late March to around 21K by the end of the quarter.

Island War: Raid saw steady weekly revenue, with a notable increase from $4.2K in late March to $9.7K by mid-June, before ending the quarter at $7.8K. Downloads were highest in early May at 8.1K and lowest in mid-June at 3.7K. Active users grew from 6.9K in late March to 11.3K in early May, then settled at 7.7K by the end of June.

Infinite Galaxy had a relatively stable quarter. Weekly revenue ranged from $2.8K to $6.2K, with the highest revenue recorded in late April. Downloads fluctuated slightly, peaking at 1.6K in early April and dropping to 981 in mid-June. Active users saw a modest increase from 2.6K in late March to 3.1K in early June before ending the quarter at 2.8K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022